

Hi, I'm Malte! I’m a game programmer with strong skills in Gameplay and System programming, currently studying Game Development and Computer & System Sciences at Stockholm University.
Please scroll down to see my latest work!

Hand of Aeralon
Turn-based, Grid-based Tactical Combat, Party & Card builds – 10 weeks (2026)
Implemented a scalable ability framework and 16 unique abilities, including AOE patterns, range calculations and targeting rules for grid combat.​
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Implemented the grid interaction system containing a state machine for different states of combat.
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Developed previewing ability effects through tile recoloring, temporary healthbar updates and VFX.​​​
12


Site Zero
3D 1V1 Shooter, First Person, Arena, Farming - 8 weeks (2025)
Developed a modular weapon system including base classes for guns and explosives, with multiple weapon types and fire modes.
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Implemented upgradeable weapons with unique abilities, damage fall-off, recoil mechanics, aim assist for controllers, and dynamic hitbox-based damage.
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Created custom visual effects and audio feedback for all combat interactions.
9



Neon Fusion TD
2D Tower Defence, AI Combat, Shop & Merge System - University - 5 weeks (2024)
Developed a shop & merge system for purchasing and upgrading towers using multiple currencies tied to different actions.
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Included integrated drag-and-drop functionality, as well as a save and load system.

5

Fragments Of Reality
3D Horror Game, First Person, Interactions, Inventory - Freetime - (2024)
Developed systems for inventory, interactions, player and camera movement.
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Built the environment using 3D meshes, decals and particle systems. I also crafted UI elements and animations.
1


Game Jams

FlowBucks
3D Café simulator, Hit the revenue goal, Keep the streak alive - 4 days (2024)
Developed systems for Drag & Drop, Item Spawning, Conveyor Belt. Created audio and animation.
5


MR Bubblegum
2D Platformer, Ragegame - 4 days (2023)
Developed systems for character movement, wall jump and game rules​. Also designed and built the level.
5
